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Archive for the ‘Inline-Watch-ChangeLog’ Category

Entrian Inline Watch 1.0.8: Small fixes and features

Tuesday, January 16th, 2018 by Richie Hindle

I’m pleased to announce Entrian Inline Watch 1.0.8, with these fixes and features:

  • Fixed “This Visual is not connected to a PresentationSource” crash.
  • You can now display integer values in fixed-length hex format, for example {m_color,6x}.  Thanks, Martin.
  • The config dialog is now shown in a sensible place on multi-monitor setups.
  • Object display rules that include leading hex values no longer have that leading hex unexpectedly stripped off.  Thanks, Martin.

This new release is available from the download page or the gallery.

Entrian Inline Watch 1.0.7: Modeless Config dialog, int64 fix

Thursday, November 16th, 2017 by Richie Hindle

I’d like to announce the release of Entrian Inline Watch 1.0.7, with these enhancements:

  • The Config dialog is now modeless, and has an Apply button, so you can see your changes while keeping the dialog open.  Thanks, Avinash.
  • __int64 values are now displayed properly in popups, in decimal/hex/octal/binary.  Thanks, Jingjing.
  • If you have enabled ‘Edit / Advanced / Show White Space’ in Visual Studio, the Inline Watch values are now painted in front of the white space dots rather than behind.  Thanks, Martin.

This new release is available from the download page or the gallery.

 

 

 

Entrian Inline Watch 1.0.6: Bugfix for small floating point values

Saturday, April 1st, 2017 by Richie Hindle

I’m pleased to announce Entrian Inline Watch 1.0.6, which fixes a bug:

  • When you limit the decimal places for a floating point value, using eg. {Pitch,.1f}, that now works when the value is small enough that the Visual Studio debugger would render it using scientific notation.  Thanks, Maxime.

The new version is available from the download page or the gallery.

Entrian Inline Watch 1.0.5: Bugfix for popups on High DPI displays

Wednesday, February 15th, 2017 by Richie Hindle

I’m pleased to announce Entrian Inline Watch 1.0.5, which fixes a bug:

  • A popup value, shown on a High DPI display, could wander across the screen when the value it was displaying changed.  Thanks, Martin.

The new version is available from the download page or the gallery.

 

Entrian Inline Watch 1.0.4: Now supports Visual Studio 2017

Monday, December 26th, 2016 by Richie Hindle

I’m pleased to announce Entrian Inline Watch 1.0.4, with two enhancements and a restriction:

  • Now supports Visual Studio 2017.
  • (Edit:) No longer supports Still supports Visual Studio 2010, but via a separate download.
  • The “Entrian Inline Watch: Toggle display” menu/toolbar command is now checked when Entrian Inline Watch is enabled.

This new release is available from the download page or the gallery.

 

Entrian Inline Watch 1.0.3: Fixes for Just My Code and saving settings.

Saturday, November 26th, 2016 by Richie Hindle

I’m pleased to announce Entrian Inline Watch 1.0.3, which fixes three bugs:

  • For some users, changing the settings and OK’ing the settings dialog would fail to save the new settings after the first time.  Thanks, Miha and Jordan.
  • When debugging with Just My Code enabled, visiting a stack frame other than the top one could display values for a frame above or below the one you were actually looking at.  Thanks, Chris.
  • Displaying a long string value containing the substring $& could cause Inline Watch to hang.

This new release is available from the download page or the gallery.

Entrian Inline Watch 1.0.2: Important bugfix for Unity users

Monday, June 27th, 2016 by Richie Hindle

I’ve just released Entrian Inline Watch 1.0.2, which fixes the following howling bug:

  • When debugging a Unity C# script with Inline Watch, it could pass the methods calls in your code to the Unity debugging engine to be evaluated.  So if your code contains the line WeaponList.Clear(); and you stepped through the code, Inline Watch would cause that code to be executed at the wrong time, and your WeaponList would be mysteriously cleared.  This is not very good.  Thanks, Martin.

This new release is available from the download page or the gallery, and is a highly recommended update for Unity users!  (Standard .NET debugging with Visual Studio is unaffected.)

 

Inline Watch 1.0.1: A boatload of bugfixes

Tuesday, May 3rd, 2016 by Richie Hindle

I’ve just released Entrian Inline Watch 1.0.1, which fixes the following bugs:

  • Values for long strings no longer sometimes gain an extra double-quote character.  Thanks, Martin.
  • Where a debugger uses backticks in 64-bit addresses (like the WndDBG engine does) Inline Watch no longer only sees the part before the first backtick.
  • Values are now displayed for array lookups that use an expression for the array suffix, eg. a[i+1].  Thanks, Martin.
  • Fixed a crash when Visual Studio gets into a state where it can’t access the debuggee’s call stack.  Thanks, Fred.
  • Where an accessor or array expression is followed by a semicolon or a comma (like.this();) the value is now displayed in the right place, rather than after the semicolon.  Thanks, Martin.
  • Values containing ampersands are now wide enough (gee thanks, TextRenderer.MeasureText()).
  • Redundant values are no longer shown for enum constants, eg. MyEnum.AValue AValue.  Thanks, Martin C.
  • Showing a popup for a very long string (like, into the megabytes) no longer hangs Visual Studio for a few seconds – super-long strings are truncated (with an annotation to tell you it’s happened) in the popup.  Thanks, Jools.
  • Popups for long strings no longer fall off the bottom of the screen, and popups remember their positions properly in High DPI mode.  Thanks, Martin.

This new release is available from the download page or the gallery.